Community Domain
See source for complete description
Source: Dragonlance Campaign Setting.
Glory Domain
Granted Power: Turn undead with a +2 bonus on the turning check and +1d6 on the turning damage roll.
Glory Domain Spells
1. Disrupt Undead: Deals 1d6 damage to one undead.
2. Bless Weapon: Weapon strikes true against evil foes.
3. Searing Light: Ray deals 1d8/2 levels damage, more against undead.
4. Holy Smite: Damages and blinds evil creatures.
5. Holy Sword: Weapon becomes +5, deals +2d6 damage against evil.
6. Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead.
7. Sunbeam: Beam blinds and deals 4d6 damage.
8. Crown of Glory: You gain +4 Charisma and inspire your allies.
9. Gate: Connects two planes for travel or summoning.
Source: Complete Divine.
Good Domain
See source for complete description
Source: Players Handbook.
Healing Domain
See source for complete description
Source: Players Handbook.
Liberation Domain
See source for complete description
Source: Dragonlance Campaign Setting.
Protection Domain
See source for complete description
Source: Players Handbook.
Purification Domain
Granted Power: You cast all abjuration spells at +1 caster level.
Purification Domain Spells
1. Nimbus of Light: Sunlight illuminates you until released as an attack.
2. Deific Vengeance: Deity’s punishment deals 1d6 damage/2 levels (max 5d6).
3. Recitation: You allies get bonus on AC, attacks, and saves.
4. Castigate: Verbal rebuke damages those whose alignment differs from yours.
5. Dance of the Unicorn: Purifying mist washes the air clean of smoke, dust, and poisons.
6. Fires of Purity: Subject bursts into magical flame, becoming a dangerous weaon.
7. Righteous Wrath of the Faithful: your allies gain extra attack, +3 on attack rolls and damage rolls.
8. Visage of the Deity, Greater: As lesser visage of the deity, but you become half-celestial of half-fiendish.
Source: Complete Divine.